I personally play tribal decks in several formats, including Commander. What makes this fun? Well, usually, the decks are somewhat aggressive – So you’ll get to cast many creatures, have a giant board, attack, and reap the rewards of playing your favorite tribe. In short, a tribal deck has many synergies and interactions between creatures of a particular type. In comparison, an Edgar Markov deck would want a lot of vampires on the battlefield and make an additional 1/1 vampire whenever you cast one. For example, you could build a tribal version of Kykar, Wind’s Fury that focuses on spirits since he makes 1/1 spirits. “Tribal” is a theme based on a particular creature type. For now, let’s get right into the explanations. A few examples are tribal decks, group hug, super friends, big mana, and aggro. A commander that gets players playing Magic, so to speak. This could mean commanders that get players attacking, blocking, drawing cards, casting spells, cutting deals, or making decisions. I would say commanders that incentivize action of any kind to be considered fun. They also come with many brand-new cards and much-needed reprints – Making them an excellent product for new and old magic players. While some aren’t as powerful as others, they can always be upgraded down the line. They are a one-time fee to get a whole commander deck. These products generally make for entertaining budget EDH decks. PreconsĪs discussed above, commander precons are created and sold directly by Wizards of the Coast. If you still need a bit more insight as to how commander works or which commander might suit you best, check out this article all about commander: MTG Commander: The Ultimate Guide. Zombie Tribal, Tokens, Creature Sacrifice (Aristocrats) Here’s a quick list of fun mono-colored commanders for each color that are great for those starting Magic. By sticking to one color, you eliminate some of that risk. Ultimately, a fun commander deck is one that you enjoy playing, and your opponents enjoy playing against.įurthermore, a poor mana base where you don’t draw enough lands (or draw nothing but lands) is an easy way to make your game unfun. There are so many ways to play the game and have fun doing it. Still, some others like games with big momentum swings between players and politicking. Others love long and drawn-out games where they can cast more cards and spend lots of time with their friends. Some people are very competitive and find fun in winning the game as fast as possible. People have fun playing Commander in all different ways.
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